Buy 2 get 1 free. Everything is calculated at checkout.
Essential Mathematics for Games and Interactive Applications, Third Edition by James M. Van Verth
- Third edition
- English
Digital download. Taxes calculated at checkout.
Buy 2, get 1 free, applied automatically at checkout.
- Instant delivery by email
- Read on any device
- Secure checkout
Based on the authors’ popular tutorials at the Game Developer’s Conference, Essential Mathematics for Games and Interactive Applications presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. The book focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.
- Title
- Essential Mathematics for Games and Interactive Applications, Third Edition by James M. Van Verth
- Edition
- Third edition
- Format
- Language
- English
- Delivery
- Download link by email
How you receive it
Right after payment, a download link is emailed to the address you entered at checkout.
Didn't get the email?
Check your spam or promotions folder. If it's not there, contact us with your order number.
30-day money-back guarantee
If the file doesn't work, we'll replace it or refund you.
Can't find a book? Send us the cover in live chat and we'll look for it. We usually reply within 10 minutes.